Prism SMP
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The Path

The story of Prism in fifteen chapters - each one teaches you something and pays you for it.

/quest opens the Path. Every chapter has one goal; finish it to claim the reward and the next chapter. Many features open up along the way, and every chapter you claim moves your Path emblem one step up - it stands in front of your name in chat.

The chapters

#ChapterGoal
1The ShardClaim your shard
2MemoriesBreak the magic block 60 times
3First WagesEarn $2,500 from your job
4The WildsStep into the Wilds
5A Place to ReturnSet a home in the Wilds
6Stone and CoinSpend $5,000 in the shop
7Room to GrowPush your shard's border once
8The Trading FloorBuy or sell once in the auction house
9Not AloneJoin a clan or bring a friend to your shard
10TeethKill 100 hostile mobs
11Deep MemoriesBreak the magic block 1,500 times
12BelowEnter the Nether
13The LadderBuy the rank Coal
14First BloodWin a fight against another player
15LegendBreak the magic block 10,000 times

Tip: Friends who share a shard move up the Path together - every block anyone breaks counts for all of you.

IP copied - see you in game!